Here's a collection of scholarly and popular media publications. For a full list of publications, please scroll down.
Videogames and Culture: How Videogames Influence and Replicate Our World. Ed. Lindsey Joyce. Netherlands: Brill, 2018.
Mapping the Digital: Cultures and Territories of Play. Ed. Lindsey Joyce and Brian Quinn. Oxford: Inter-Disciplinary Press, 2016.
“Constructing Space, Creating Time, Considering Bodies: Structures of Narrative Systems” Brill Publishers, 2018.
"Agency in Meaning and Intent: Limitations of Morality Systems in Interactive Narrative Games." Mapping the Digital: Cultures and Territories of Play. Ed. Lindsey Joyce and Brian Quinn. Oxford: Inter-Disciplinary Press, 2016.
“Assessing Mass Effect 2 and Elder Scrolls V: Skyrim Using Collaborative Criteria for Player Agency in Interactive Narratives” Journal of Game Criticism (2016)
"Kentucky Route Zero: Or How Not to Get Lost in the Branching Narrative System” The Play Versus Story Divide in Game Studies: Critical Essays. Ed. Matthew Wilhelm Kapell. Jefferson, NC: McFarland Publishers, December 2015.
"Creating Collaborative Criteria for Agency in Interactive Narrative Game Analysis.” The Computer Games Journal (2015): n. pag. CrossRef. Web. 7 July 2015.
“The Medium is the Message: The Last of Us as Argument Against Misrepresentations and Stereotypes of Gender in Games.” First Person Scholar. 9 July 2014. http://www.firstpersonscholar.com/an-uneven-partnership/
Alternative & Pop Publications
“Flip This House: Tips for Bridging the Tech Gap Between School and Home” EdSurge News (2016).
"Videogames for a Good Kid" Five Out of Ten Magazine. Ed. Alan Williamson. Oxford, Five Out of Ten, April 2015.
"Losing Luck, Finding Control" Five Out of Ten Magazine. Ed. Alan Williamson. Oxford, Five Out of Ten, April 2015.
"Pulling the Strings" Haywire Magazine. Ed. Joe Koeller. Haywire, February 2015.
“How Does Wayward Manor Fit Into Neil Gaiman’s Oeuvre? It Doesn’t.” Killscreen. 13 August 2014. http://killscreendaily.com/articles/how-does-wayward-manor-fit-neil-gaimans-ouevre-it-doesnt/
“The Impeachable Optimism of Cosmochoria.” Killscreen. 23 June 2014. http://killscreendaily.com/articles/unimpeachable-optimism-cosmochoria/
“The Week in Video Game Blogging.” Critical-Distance. Critical-Distance.com.
"Blogs of the Round Table." Critical-Distance. Critical-Distance.com
“This Month in Let’s Plays.” Critical-Distance. Critical-Distance.com