Game Studies
Course Description
Game Studies is an introduction to critical game studies, including analysis of digital and analog games as cultural artifacts, logical systems, technological objects, social media experiences, virtual communities, and narrative expressions. This course presents the fundamentals of academic writing and research in game studies, including analysis, criticism, rhetoric, and ludology.
Course Documents
Sample assignments (coming soon)
Teaching evaluations (available after Spring 2018)
Course Details
Lindsey Joyce taught this course for the School of Arts, Technology, and Emerging Communication at the University of Texas at Dallas. The stats for this course are as follows:
Semester: Spring 2018
Sections taught: 1
Class level: Undergraduate
Credit hours: 3
Instruction mode: Face-to-face
Activity type: Studio
Enrollment cap: 30
Students enrolled: 30