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Game Studies

Course Description

Game Studies is an introduction to critical game studies, including analysis of digital and analog games as cultural artifacts, logical systems, technological objects, social media experiences, virtual communities, and narrative expressions. This course presents the fundamentals of academic writing and research in game studies, including analysis, criticism, rhetoric, and ludology.


Course Documents

Sample assignments (coming soon)

Teaching evaluations (available after Spring 2018)


Course Details

Lindsey Joyce taught this course for the School of Arts, Technology, and Emerging Communication at the University of Texas at Dallas. The stats for this course are as follows:

Semester: Spring 2018

Sections taught: 1

Class level: Undergraduate

Credit hours: 3

Instruction mode: Face-to-face

Activity type: Studio

Enrollment cap: 30

Students enrolled: 30

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